Apollo Lunar Lander Simulator: A Retro Journey

The Apollo Moon Lander simulator chronicles the adaptation of a C program into Commodore 64/128 BASIC formats, merging retro computing with space simulation. Its real-time joystick controls enhance gameplay authenticity, mirroring the astronaut experience via communication delays and adaptive algorithms, demonstrating the harmonic evolution of technology and gamification.

Introducing Vintage BASIC Software

Vintage BASIC and games helped define my career, and today the games I played on my high school math department's computer became the model or template for many of the popular games today.